Creative Direction Game Development Game Direction A Conversation with Neil Druckmann & Cory Barlog As you may know, I am a massive fan of Sony PlayStation Studios games. So naturally, people like Neil and… by Mateusz 19 April 20256 September 2025
Game Design Digital Dragons 2016 – Design Hierarchies by Chris Avellone Being at Digital Dragons 2016 in Cracow was an exciting experience – both from the business point of view and… by Mateusz 14 June 201618 April 2020
Game Design Game Development Production The Game Development Method by Mark Cerny Mark Cerny’s Method is one of the most fundamental sources of my game development philosophy. While I refined it based… by Mateusz 8 June 201619 April 2025
Game Development Worshiping the Pixel with Cliff Bleszinski Even we didn’t meet, I’m more than sure that Cliff is a really good designer. Titles like Jazz Jackrabbit, Unreal… by Mateusz 13 April 201628 January 2018
Game Development Shout at the Devil: The making of Diablo III by Jay Wilson Before I describe this talk I wanted to explain two things. First of all this post and the most of… by Mateusz 7 April 201628 January 2018
Game Producer's Toolkit Production Producer’s Diary – Real Boxing post-mortem Pracując przez kilka lat w Vivid Games nietrudno było nie mieć styczności z marką Real Boxing. Miałem okazję pracować przez… by Mateusz 2 October 20147 June 2020