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Digital Dragons 2016 – Design Hierarchies by Chris Avellone
Game Design

Digital Dragons 2016 – Design Hierarchies by Chris Avellone

Being at Digital Dragons 2016 in Cracow was an exciting experience – both from the business point of view and…
by Mateusz 14 June 201618 April 2020
The Game Development Method by Mark Cerny
Game Design Game Development Production

The Game Development Method by Mark Cerny

Mark Cerny’s Method is one of the most fundamental sources of my game development philosophy. While I refined it based…
by Mateusz 8 June 201619 April 2025

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